Character Creation: Difference between revisions
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==What is Fate== | ==What is Fate== | ||
Fate is a flexible, streamlined role-playing game. It features narrative driven mechanics, a tight skill bell curve, and encourages players driven stories. You can find the rules online at [https://fate-srd.com/fate-core/basics fate-srd.com]. | |||
We'll mostly be following the [https://fate-srd.com/fate-core/character-creation official Fate character creation process]. | We'll mostly be following the [https://fate-srd.com/fate-core/character-creation official Fate character creation process]. | ||
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One of the most difficult parts of character creation is coming up with your aspects. Luckily there's a [https://fate-srd.com/fate-core/making-good-aspect guide for that]. | One of the most difficult parts of character creation is coming up with your aspects. Luckily there's a [https://fate-srd.com/fate-core/making-good-aspect guide for that]. | ||
Also take a look at our [[Example Characters]] and their aspects. | Also take a look at our [[Character_Creation_Example| Example Characters]] and their aspects. | ||
==Skills and Stunts== | ==Skills and Stunts== | ||
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==Extras== | ==Extras== | ||
Characters can choose to start with a supernatural gift / curse. This costs one stunt and requires one of your aspects to be tied to it. These aspects must be double sided, it is both a gift and a curse. | |||
The gift allows you to use one skill to do things that wouldn't normally be possible. For example you might be able to move things with your mind, using Will instead of Physique. Or you might be able to read surface thoughts using Empathy. | |||
You can use a second stunt to augment your power. | |||
Be wary when using such a gift. It's never wise to dabble in the supernatural, and the consequences of misuse can be dire. | |||
=== Setting Specific Stuff === | === Setting Specific Stuff === | ||
Here's a few questions to | Here's a few questions to consider as you build your character. You don't need to answer all of them, or even any of them. They're just here to get you thinking. | ||
* How do you hope to benefit by assisting | * How do you hope to benefit by assisting Governor Kincaid? | ||
* Have you encountered anything in the past that you suspected was not of this world? | * Have you encountered anything in the past that you suspected was not of this world? | ||
* | * What cool things do you want your character to do? | ||
* Where does your character live in the world? Do you have friends, family, neighbors? A full time job? People you care about, or who care about you? | |||
== Sources of Inspiration == | == Sources of Inspiration == | ||
Here's some movies, tv shows and websites you can look at to get a better idea for the era. | |||
[http://imdb.com/title/tt0979432 Boardwalk Empire] | |||
[http://imdb.com/title/tt0031867 The Roaring Twenties] | |||
[http://imdb.com/title/tt0033870 The Maltese Falcon] | |||
[http://imdb.com/title/tt0099685 Goodfellas] | |||
[http://tvtropes.org/pmwiki/pmwiki.php/Main/TheRoaringTwenties The Roaring Twenties on TV Tropes] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheRoaringTwenties The Roaring Twenties on TV Tropes] | ||
[http://tvtropes.org/pmwiki/pmwiki.php/Main/FilmNoir Film Noir on TV Tropes] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/FilmNoir Film Noir on TV Tropes] | ||
Latest revision as of 14:57, 4 March 2017
You are a part of the Governor's special task force to find his missing daughter. He has brought you on because you are exceptionally competent at what you do. You have your own reasons for helping him.
What is Fate
Fate is a flexible, streamlined role-playing game. It features narrative driven mechanics, a tight skill bell curve, and encourages players driven stories. You can find the rules online at fate-srd.com.
We'll mostly be following the official Fate character creation process.
Choosing Aspects
One of the most difficult parts of character creation is coming up with your aspects. Luckily there's a guide for that.
Also take a look at our Example Characters and their aspects.
Skills and Stunts
Power Level
We're using a Gritty Noir power level, rather than the default.
- Skills:
- 2x Good (+3) aka Expert level, one of the best in the city.
- 3x Fair (+2) aka Professional level.
- 3x Average (+1) aka Hobbyist skill level.
- Refresh: 2
- Free Stunts: 1
- Base Stress: 1
Skills
We'll be playing with a slightly modified version of the default skill list.
Lore has been renamed to Academia. It's still the general Know Stuff skill.
Forbidden Lore added. This skill covers That Which Man Is Not Meant To Know. Characters cannot start with points in Forbidden Lore but can earn them through normal character advancement.
Extras
Characters can choose to start with a supernatural gift / curse. This costs one stunt and requires one of your aspects to be tied to it. These aspects must be double sided, it is both a gift and a curse.
The gift allows you to use one skill to do things that wouldn't normally be possible. For example you might be able to move things with your mind, using Will instead of Physique. Or you might be able to read surface thoughts using Empathy.
You can use a second stunt to augment your power.
Be wary when using such a gift. It's never wise to dabble in the supernatural, and the consequences of misuse can be dire.
Setting Specific Stuff
Here's a few questions to consider as you build your character. You don't need to answer all of them, or even any of them. They're just here to get you thinking.
- How do you hope to benefit by assisting Governor Kincaid?
- Have you encountered anything in the past that you suspected was not of this world?
- What cool things do you want your character to do?
- Where does your character live in the world? Do you have friends, family, neighbors? A full time job? People you care about, or who care about you?
Sources of Inspiration
Here's some movies, tv shows and websites you can look at to get a better idea for the era.